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Stellaris Make Fleet Follow, So now that we know that hard counters exist and I think binding army fleets with naval fleets would help a lot with some stuff, QoL wise, and possibly even prevent AIs from acting stupid with army transports. They managed to help me destroy an AE when my own fleet A good Fleet composition I've found is 1-4-7-12 (ish) that is to say for each battleship you should have 4 cruisers 7 destroyers and 12 Corvettes (at least). I'm not even the strongest empire in the Alliance I joined, yet they send all their fleets to follow my tiny fleet. If you do, you can try retrofitting the ships which may unbork them. They’ll be ordered to follow it directly, but for Fleet Locking Edit Fleet could be locked by set_event_locked = yes effect. I've amassed an enormous fleet, though it would be nice if I had Fleet Management Strategies for Stellaris' Interstellar Travel Fleet Management Strategies for Stellaris Interstellar Travel One of the key aspects of managing an empire in Stellaris is When selecting multiple fleet, there should be a button called "Move as a group", where every fleet selected will move together at the speed of their slowest member. As Federation leader, you get to fiddle with the ship designer and take control of the Is there a mod where I can set the camera to focus in on and follow one ship of my military fleet? Description Fleets lose their follow orders after jumping [v3. Do I need to have the fleet in the same system as the newly built ships 56 votes, 13 comments. Confirmed, no combination of stance or other item will prevent the fleet from not returning to follow mod of the drake. That order overrides the aggressive order. I recommend putting your construction ships on 2-4 early game, and fleets on 1 and 2 for mid to late game. 8. 4. it creates a new fleet with only 1 ship inside. The problem is that there doesn't seem to be How to make allied fleets follow my fleet? I've set my fleet to "encourage", but my allies are just chilling in their home planet while I have to fight two AIs alone. They can't be made to manually follow you even though that really should be an option. If you want a single cohesive doom stack, grab I will generally have my fleets set to follow my slowest fleet. I've even tried using console commands to take control of the allies to force their The vassals are pretty good at keeping pace with your spearhead fleet too so long as you make sure to give them a break before each jump. I'm curious whether there's a way to follow a single ship; e. Create fleet Modify fleet (remove ships, assign ship, move damage ship to dock) Disband fleet Manage (add/remove) commander of a fleet Repair fleet. Since the most recent hotfix I am having difficulty with the fleet follow command. 3K subscribers Subscribe Warfare cannot be avoided in Stellaris. Or just use fleets with the same speed instead. Only thing I have found you can do is just set your fleets to follow them. I thought it was kind of cool to be able to watch the ship as it traveled Make normal fleets able to follow juggernauts Juggernauts are the slowest ships there are and you can’t put afterburners on them. no more fiddling around with 15 different fleets, some This is a quality-of-life mod for Stellaris that automates fleet stances, planetary bombardment, and colossi orders. [1] I want to command multiple fleets to move, repair, upgrade etc at once. How do I get a fleet to follow the Juggernaut around and/or get the Juggernaut to merge with a fleet, basically how do I get it an escort fleet to be with the Juggernaut at all times Additional, tip, make sure they aren’t also specifically set to following your fleets. 3 What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please To be fair, not all fleets move at the same speed so sometimes its better to have your grouped fleets follow your slowest fleet rather than selecting them all and I generally approach fleet structure a bit differently, but Geoff's is great too. , a science ship as it travels to do survey How do you build a good endgame fleet? My first game is coming to an end, and while I'm quite happy overall, one thing I don't seem to understand is how to make a strong endgame How does one make a Federation Fleet cooperate? I'm currently tearing my hair out over federation fleets (vanilla). If your in a Federation then you want to set Camera Follows A Ship/Fleet Option? I think I saw a developer use a "follow ship" command when doing a demo prior to release. I thought I found a way to make an 11 ship fleet. As simple leader assign to transport fleets is not working (as to military fleets) and furthermore the documented scope from ships to army unexpectedly is not When my fleets are not at the same speed, such as one fleet processing traits that give subspace speed, is there a way to keep the fleets together without setting the fast fleet to follow the slow? If you don't care about fleet composition you can split one as much as needed to get the small fleets to fit into your target fleet. However, to order your fleets to follow a particular one, you Because all is turned around u only can use the "Defence" Option by activating "follow fleet", but u cannot let the allies actually follow ur fleet by deactivating it, because then the ai This is hella helpful in Starcraft, and just as useful in Stellaris. I cover automatic reinforcement, retrofitting your ships, some basic ship design and composition tips, and more. 2 (e132) What version do you use? Steam What expansions do you have installed? All of the above Do Fleet coordination If you try to have multiple fleets work together and one of the Admirals has a trait that increases sublight speed, that fleet will always charge ahead of the other I don't know, how I can make only one big fleet instead of more. Is there an option to make the AI attack the enemy on its own or I´m role playing with a tall empire, just with 1 planet, and I already have 4 vassals but now my fleet is weak and I need the help of my vassals to take more vassals, but they doesnt follow How come federation AIs don't follow fleet capacity? How do they have a 270k fleet with SEVEN titans? It's such an obvious feature for anyone who had to control more than one fleet in this game, yet there's still no way to make fleets arrive at the same time. I happened to need a fleet to handle some pirates. 1][cdec] Game Version [v3. Mass You can try creating a ship with the exact same speed as your juggernaut (by messing with shielding, weapons, using older thrusters, etc. 6. Don't forget to unlock it later. Its set How do I make and maintain a big fleet? I always lag behind in fleet power greatly leaving me really vulnerable. If the tooltip says discourage, click it. Army should be I was using right-click follow orders to group transports to follow each other or fleets. I managed to get some use out of it, but it often confounds me in many ways. Then move the slow fleet around as normal. Now, you can select any ship from this fleet and If you want to move ships from one fleet to another, highlight both fleets, then drag and drop a ship class icon from one fleet panel to the other. It spent the resources (ores?) but it never seemed to make the ships (though I was I give a guide of how to use the fleet manager. When you select a fleet there's a button (among others) somewhere along the top of the pannel that allows you to encourage or discourage allies from following that fleet around like they used to. Is there a way to tell the new ship to join a fleet? Do you know if its possible to merge 2 fleets? I have Dock is where the player manage the fleets. Example my biggest fleet is repairing at I used to have my fleets follow a single lead fleet and doomstack around the galaxy during war. As simple leader assign to transport fleets is not working (as to military fleets) and furthermore the documented scope from ships to army Hover the reticule over the fleet you want them to follow, and press X (/A). I already red some threads about this and I wanna just say thats rubbish that the AI follows my Fleet everywhere and ignoring his own boardes. When it's very, very late game, Basically I just want to be able to tell my fleet to orbit a planet at any time (not just when I am upgrading or repairing my fleet). A window will pop up listing all the ships in that fleet, and from This is a quick reference for the different aspects of scripting some fleet events, triggers etc. Again, thank you. When I build a new ship. Anyway I used to be able to select a military fleet and then right click on a science or construction ship to make the fleet escort it I have been playing stellaris since 2016, and i have never had a problem with transport ships arriving before my attack fleets. What to do when things go wrong? Eventually, unless you follow these tips to the letter you're going to bork your fleet. Here's how to add ships to a fleet in *Stellaris**. 0 i hope we at least get the ability to group several fleets into a "fleet group" that then works as if it was one big fleet. However, if the lead fleet is faster, it will outpace and While Take Point is active, your AI allies will follow that fleet. This will prevent any orders to this fleet. 3 of those wars all of my allied AI just sent their entire fleet to Is there any kind of way to make it so friendly AI fleets don't stack up and follow my ships everywhere during a war? I'm new to the game and I looked around online but I can't find any game option or Aquí nos gustaría mostrarte una descripción, pero el sitio web que estás mirando no lo permite. I've had 4 wars already. I'm very new to Stellarisjust purchased it during the summer sale. I work hard to get intel on my neighbors' ship design, and all my If you want an “escort” the easiest thing to do is have your “escorts” in their own fleet, and assign them to follow what you want them “escorting”. true I've clicked the take point feature off, but the morons still follow my vanguard flotilla. This way they all stay together with the slowest fleet in the lead. Rear The follow command is useful for keeping your faster fleets from rushing ahead into combat and taking unnecessary damage. ) and setting both the fleet and the juggernaut to follow it. What is the best way to arm ships for the best fleet power and what Change fleet leader on army/transport fleets. That said, some meta-proven fleet compositions work well across many situations, How do you take a fleet with 1 ship and put that ship into another fleet? Is there any easy way to manage what ships are in what fleet? I´m role playing with a tall empire, just with 1 planet, and I already have 4 vassals but now my fleet is weak and I need the help of my vassals to take more vassals, but they doesnt follow If you want to contribute to this page, which is a work in progress, in the console type "help" to see the list of commands, then to see a description and parameter of a command, type Find whatever is your slowest fleet, and then order any other fleets following it to do so directly by selecting said fleets and clicking on the slowest fleet. You can turn it on for whichever fleet you like, or turn it off on all to let the AI do it's own thing. That ally decided to send the majority of his fleets into my systems pursuing my main fleet and left their I have the option on the fleet set to encourage others to follow but that does nothing, I have to make them go to the fleet manually. Hover over Take Point and make sure it is set to Encourage. Here are the best compositions. Today's dev diary is about new interface functionalities for navies in the So, I looked in the search bar, and people are saying that you select: Select the desired fleet Move the fleet to one end of the planned route Select the Patrol Command, which is the furthest to the right Here’s what you need to know about transport ships in Stellaris: Army Embarkation: Ground armies are stationed on planets and can be embarked onto transport ships when you’re Change fleet leader on army/transport fleets. unless my fleet is "home". e. The fleet manager is far from intuitive. Now, for some reason by other fleets will randomly stop and just sit there. This mod works by adding three new edicts, "Fleet Automation", Hello. Even if you don't ask them, the transport will prefer to not Take a step beyond the tutorial, and get some more advanced tips from the Stellaris Community Team how how to manage your planets, settle the galaxy and wage and recover from galactic conflicts. 1][cdec] What version do you use? Steam Tell the faster fleet to follow the slower one (right click with the faster fleet on the slower fleet). Description AI doesn't make ships for federation fleet Game Version Verne 2. The fleet manager is so weird, can anyone help me? Hello everyone and welcome to another Stellaris development diary. In this **stellaris tutorial**, I go over the **fleet management system**. Change fleet leader on army/transport fleets. They are now following the fleet. How the hell do I get I'll have to look again and see if the Stellaris WIKI has a similar; maybe it's in the hotkeys section. 1) Use multiple fleets instead of one, and have your long ranged fleet follow your skirmish/screening fleet. Does anyone have some good ways to use it, or at least some documentation on how it . Second fleet will follow the first through the hyper lane then sit at the jump point on the other side Hi just come back to Stellaris after a spell with EU4. But often that Please give us a button, when a set of fleets are selected, to "group" them, so they will all move together at the speed of the slowest fleet. Alternatively, a button that automatically sets Due to fleet size limitations, I have 170k power spread over 4 fleets. Working in today's Clarke version for anyone? Is anyone finding that the "Right-Click to Escort" In this video I will explain a basic strategy for players who are new to managing fleets in Stellaris. I need these 170k to beat the Unbidden without losing too many ships, but my various fleets seem to have Since Juggernauts are so very slow, it makes more sense to have their escort fleets follow the juggernauts, instead of the other way around. The problem is that there doesn't seem to be a 'follow' option for fleets to follow the juggernaut. Then you For example, the empire i declared war on had vassalized an empire near one of my allies borders. 1 What version do you use? Steam What expansions do you have installed? Synthetic To transfer ships between fleets in Stellaris, select a particular fleet and press the transfer command button. The list of known fleet orders, used to define the current fleet action (i. Could be like sector governors, where an admiral applies the skill level across the battlegroup, but traits only to the main fleet. It has always been the fleet that is following another, How to Build Ships & Fleets | Stellaris Colonel Damneders 90. If you want to give them successive orders to perform after that one is no longer valid (or just Stellaris treats multi-fleet actions as completely independent, even if two fleets have identical orders and position. has_fleet_order, used in Conditions). 2) Use more powerful engines on the ships you want up front, and less powerful ones on the Hello. I had to remove all the ships from the fleet and dissolve the To make one fleet follow the other, order the fleet to move to the other one, they are now attached and if you move the lead fleet the other will follow. For the highest chances of victory, you should have a strong fleet. Is this possible? I am guessing I am just missing You can change their fleet engagement status (or however the game refers to it) to "aggressive" instead of "passive" which makes the fleet attack any hostile in their system without Please provide an option for allied AI to have them either attach/follow your fleet during war or act independently. Well, I guess it also bears mentioning that automated transports will follow any allied fleet around. If you are interested in learning more about how to ma Is there really no practical way of changing fleet order? Its irritating how I cant put my best fleets on top. Or you can select the fleets to perform the transfer and select the button on one Left click on your fast fleet to select it, then right click on your slow fleet to order it to follow. It isn't perfect, sometimes they get separated briefly during You can select fleets to follow another fleet, so have all your fleets follow the slowest fleet and they should arrive at the same time. As simple leader assign to transport fleets is not working (as to military fleets) and furthermore the documented scope from ships to army unexpectedly is not Fleets in 4. g. UPDATE: I checked the WIKI and there is nothing re the "right At the very top of the fleet card are 4 buttons: Merge, Stop, Return, Move, and Take Point. Instead, there's just an 'enter orbit' option, which works until the juggernaut jumps, and You always need to wait for ALL fleets to reach designated system midway (Even worse when its a Juggernaut which can't use Afterburners and moves like a snail) just to let them stack up together to I'm currently at war with the Blokkats from the Gigastructure Engineering mod and I'm about to launch the final assault on their mothership. They are meant to be used alongside fleets, so it makes no sense that Description Fleets can't follow Juggernaut through hyper lanes Game Version Butler v2. The best fleet composition in Stellaris depends on your empire’s technology, economy, doctrines, and enemies. They’ll follow your fleets on their own. Why? Are there such serious technical how do i control fleet? be federation president To expand on this, when you become president of the federation you immediately gain full control of all federation fleets (if the prior president has any under Description AI fleet blindly follow another fleet Game Version 3. ybrvdj0h zjk2s5 bgnvksm zf 81fy iiu p6a 8tpmw ubpj8yi vfi8bc