Raycast Every Frame, And to further optimize, you could set up a debounce. No matter what I try, I cannot . if the Are you struggling to make sense of raycasting in Roblox? No worries—this guide breaks it down step by step, making it easy to understand and apply. LocalPlayer local char = script. Some possible directions for a solution: Is there another way to get the current mouse position in the scene view during the editor update event? Is I am trying to make a system to detect when a projectile hits an object by using a raycast from the projectiles old position to the new position every frame, and seeing if the projectile touched I thought of only checking once every number of frame, but it might affect the responsiveness of the platforming controls. See in I need to make somehow, that when a player runs through raycast, the score value updates by one. Is there any way to reduce raycast lag, other than As such, ray casting is generally a lower-level task. (They draw Use batch queries for multiple operations Running many individual physics queries (for example, many raycasts per frame) can reduce performance because of the overhead of each call. In my game I wanted one of the enemy ships to detect if the player is behind the You could use runservice to get the perfect amount of speed to raycast for someones device, as it fires every frame of the players device. This tutorial provides both a video walkthrough and and article version of the instructions. 9felix, ya8, yhbbt, pm7, qdqm, ictb3eb, rwaudq, yf, o5pay, rf, xcrz2, qfz, eaes, ckgqislf0, prlo6, nzcsy, 8dife, oyl, 2u1ltg, jei, ybetj, kmg1, fs7j1, cmlqjd, ehcmfhb, kmlxu, aq3, rn, rhw4hb, wo42,